This section is supposed to be a list of stuff you can find for cheap or for free scattered throughout the game. In some cases, the cost comes in the bullets it took you to blow someone away. Entries marked (DYN) include some of the humorous or unusual things you can find in the wasteland.
Please note that this is about as far as I've gotten in the game. If
there's something I've missed in a location listed as complete, please
let me know. If you want to
note something nifty in a site I haven't been to yet, DON'T tell
me 'till you see a section for it here, or mark your e-mail with big
"SPOILER" warnings. Thanks!
This section is complete, as far as I know.
If you face north walking in from the main vault door, there's a storage
locker on your right which contains 2 flares.
People in the Vault apparently don't believe much in carrying stuff.
Nothing here worth mentioning that I've found.
SPOILERS AHEAD
Vault 13
Vault 13 caves
Vault 13 First Floor
Vault 13 Second Floor (Living Quarters)
Vault 13 Third Floor (Library, Storage Lockers, and Command
Center
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This section is complete, as far as I know.
This is the first zone where you can really start getting some cool stuff.
This section is complete, as far as I know.
Most of the stuff that can be had in Junktown comes from Killian's.
This gem was pulled from Interplay's Fallout
Message Board:
Posted by John Strohm on November 22, 1997 at 14:53:03: I'm playing a dumb (IN=1) character. It's been tough so far, and I thought that I would never get past Harry. Here's how the conversation went: H: Hey, you not look like ghoul. How come? M: Uh? H: Huh? M: Huh? H: Whuh? M: Mom? And then he let me go! JS
This section is complete, as far as I know
All the stuff on this level is in lockers in the northwestern-most room. The lockers contain:
A.K.A., the Motherlode! The row of lockers in the easternmost medical facility on this level contains (starting from the north and moving south):
Now where'd I put my pack animals.... Elsewhere on the level, you can find:
You can't get into many of the rooms here without resorting to illicit measures. This is only a partial list of items to be found in the Brotherhood.
Note: All the mutants/Nightkin in this area carry miniguns and rocket launchers (except the one guarding the basement -- he has a gatling laser). This fact, combined with the narrow passages and small rooms on the upper levels, can make combat a very messy affair.
Edward C. Liu
edwick@macconnect.com