| Weapon tables | Vehicle tables | Miscellaneous tables | SWOMP |
| Race | MR | SR | DR | PR | CR | HP |
|---|---|---|---|---|---|---|
| Human | 5 | 3 | 3 | 3 | 3 | 1 |
| Space marine | 6 | 4 | 4 | 4 | 4 | 1 |
| Space marine captain | 6 | 5 | 5 | 5 | 5 | 3 |
| Orc | 5 | 2 | 4 | 3 | 3 | 1 |
| Eldar | 5 | 3 | 2 | 3 | 3 | 1 |
| Eldar Aspect Warrior | 6 | 4 | 3 | 4 | 4 | 1 |
| Tyranid Hive Tyrant | 7 | 5 | 8 | 3 | 6 | 5 |
| Tyranid Warrior | 7 | 4(5*) | 5 | 3 | 5 | 3 |
| Tyranid Hormagaunts | 10 | 1(5*) | 2 | 0 | 4 | 1 |
| Shooter | Mod to PR | Defender | Mod to DR |
|---|---|---|---|
| Weapon | +WR | Soft cover | +1 |
| No Movement | +1 | Hard cover | +2 |
| Targeter | +1 | Movement | Move/10 |
| Called shot | 4 | Armor | +AR |
| Energy field | +FR | ||
| Darkness | +1 | ||
| Total darkness | +4 |
| Attacker (higher SR) | Mod to CR | Defender | Mod to DR |
|---|---|---|---|
| Weapon | +WR | Armor | +AR |
| Charge | +1 & higher SR for 1 turn | Energy field | +FR |
| Attacking a stopped vehicle | +5 | Multiple attackers | +1/2 CR of the other attackers |
| Retreat from close combat | 1 | Vehicle Movement | +Move |
| Called shot against vehicle | required | Darkness | +1 |
| Total darkness | +4 | ||
| Retreat from close combat | 2 |